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Gamerview Print E-mail
Saturday, March 01 2008

By Chris Meyers and Andrew Shultz

A opinion review on the latest video game releases. 

Frontlines
Fuel of War
(XBOX 360, PC)
T for Teen: blood, language and violence
8.5 out of 10

    In the not-to-distant future, the world’s energy resources are about to run dry. The world has split into two main factions, the Western Coalition (the United States and the European Union) and the Red Star Alliance (Russian/People’s Republic of China).
    The two are vying for the last of what’s out there to keep their societies and war machines running.
    Enter the Stray Dogs, a group of elite coalition military personnel out for revenge after being ambushed by Red Star Alliance forces.
And revenge they shall get.
    With a ridiculous number of ground and aerial vehicles at your disposal and a fairly wide array of combat weapons ranging from hand guns to rocket launchers, you lead the Stray Dogs to battle to claim the resources for the coalition.
    As a first-person shooter, “Frontlines Fuel of War” gives gamers fast action and intense fight scenes that will keep them on the edge of their seats.
    Going up mountainous terrain and through abandoned towns, Frontlines stocks gamers with any and every weapon imaginable. From automatic rifles to sniper rifles and upping it to air strikes and rocket launchers, Stray Dog soldiers find a variety of ways to take down the opposition.
    Fuel of War has also taken a page out of the Halo series with rechargeable health and the always amusing melee.
    The futuristic look at warcraft gives gamers a new desire for operating vehicles as well. With more than 60 different weapons and vehicles encountered in the gameplay, gamers can spend time on the ground in a gunner hummer and armored tanks or take to the skies in a missile-armed helicopter or high-speed fighter jet.
    At first glance, gamers might think they paid nearly 10 bucks for each level with only seven interactive levels but don’t be tricked. As the plot thickens, the action picks up and the number of objectives grows between the two missions in each level.
    Unlike most online versions of games, getting the most kills is merely a side objective for online play in Frontlines.
    Keeping with the game’s spirit of advancing the front line of battle deeper into enemy territory, players will be on teams and work to hold a series of positions long enough to advance the front line of war a little bit farther.
    Hold and capture enough of the locations to achieve victory.
    Although kills don’t count toward the score, you will want to fend off the territory by any means possible and the enemy is advancing fast. On the plus side, when you do get killed you can choose a new weapon upon each respawn.
    Despite its high interaction quality, Frontlines, like every game, has its drawbacks. Maybe the most noticeable before you even get started is the cinematography of cut scenes. The videos appear to cut away from the shiny glitz or high quality animation to bring a mix of video and sketched images to present its plot.
    But maybe the most constant annoyance of the warfighter based game is the difficulty of each and every enemy. Sure its fun to have a challenge, but when a single ground infantry enemy will not go down without a direct shot by a missile or four rounds into the chest by a sniper rifle there are definitely drawbacks to the sense of control in the game.
    Even with some negative reviews from people who only played the demo, Frontlines gets Gamerview’s vote as a quality purchase at full price.

Devil May Cry 4
(XBOX 360, PC, PS3)
M for Mature: blood, language, sexual themes, violence
8 out of 10

    This game is a great definition of don’t judge a book (or in this case, a game) by its cover or its preview animation.
    With the look of a typical anime game, this may steer some who don’t like those games away from it, but don’t let those aspects detour you from the game. Instead, make a U-turn and come back to check out the scenery a bit. You won’t be disappointed.
    With incredible graphics and intense action, the crew at Capcom has brought another winner to the table.
    However, as with nearly all Capcom games there are some questionable controls, such as having to hit buttons to shoot or swing a sword instead of having it be the triggers on the controllers. Come on Capcom, it’s not 1987 anymore.
    Other than those minor flaws, the game offers incredible detail with the visuals and a sound setup that will have you hearing every sound in crisp detail right up to the last bit of glass that shatters to the ground.
    That being said, some of the animation is a bit over-the-top even if it is presented with incredible detail, sound and a smooth texture flow with no glitches or hiccups that can sometimes be found in games that attempt to go beyond their abilities.
    Opening with a brazen assassination of a local icon and leader, players will get a quick tutorial in most of the game’s moves while trying to fight this cold hearted killer. But soon you may wonder if the mystery assassin is really that much different than Nero, the protagonist character used to play the game.
    It’s labeled as an action/adventure game and plays like a third-person shooter, but it also has a slight feel of a role playing game in that the character can level up and gain new abilities.
    Learning wicked sword combo attacks, upgrading to different firearms and then adding more upgrades to the new weapons add to the fun and diversity offered throughout the game.
    Fans of earlier versions of the Devil May Cry series will likely find yet another member to add to the family with this fourth installment, but even new comers will not be lost in the story and will likely find themselves immersed in the DMC world.

Turok
(XBOX 360, PC, PS3)
M for Mature: blood and gore, language, intense violence
7 out of 10

    And yet another historic video game has made its debut on Xbox 360 and PS3.
    The N64 smash “Turok” took its dinosaur, jungle fighting themes to the biggest gaming stage.
    The first-person shooter takes gamers to a mysterious plant as former black-ops commando Joseph Turok. As part of a special forces, gamers have to guide Turok through unknown terrain after a spaceship crash drops his squad in the middle of the jungle full of heavily armed soldiers working for a war criminal.
    Turok goes through level by level fighting off prehistoric creatures and gun fights to stop the injustice.
    The idea of the game itself has good premise with a unique setting. Strapped with an automatic weapon, knife and trusty bow and arrow, Turok gives gamers various ways to eliminate his enemies.
    A gamer can choose to either sneak up on his prey with stealth and the element of surprise or come in guns blazing with grenades and rocket launchers causing destruction.
    With heavy duty fire power, some of Turok’s most interesting weapons come from ones without a trigger.
    The bow and arrow gets a new meaning to sticky with the ability to take your enemy down in one shot or pin them against a surrounding object.
    Like in most new games, Turok kills have gone from just shooting to special cut scenes that give a cinematic feel to each attack.
    Turok’s only issues comes in the story line. Gamers will have to fight through a variety of jungle settings without any sense of ending in sight. The characters’ acting in the cut scenes don’t give gamers the feeling of urgency or emotion and lacks that defining protagonist that every gamer grows to love.
    The newest version of Turok may not be an instant purchase but is certainly one to try. With an average rating of 7-out-of-10 what doesn’t catch one person’s flavor could be just what someone else is looking for.

Last Updated ( Monday, March 03 2008 )
 
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